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Can Children be Reliable Courtroom Witnesses? Research Paper

For centuries, the law has had mistrust on statements and testimonies given out by children. Justification of lack of trust was brought about by the fact that the children were viewed incapable of differentiating facts from fantasies.

The basis of this notion is supported by the fact that sometimes children lie, especially about sexual abuse due to incitement by immoral parents (Tasman

Why Violent Video Games Should not Be Banned – Argumentative Essay on Debate Topic

Nursing Assignment Help Table of Contents Introduction

The argument in support of violent video games

Argument against violent video games



Introduction The essay is an argumentative one; violent games should not be banned. Recently there has been an endless and fierce debate on whether or not to banned violent video games. For instance, the countries that constitute the European Union are planning to ban some of the European games. However, it is the view of the majority of video games just like any other games are there to educate and entertain.

Although there are strong reasons brought forth by those who want violent video games to be banned here are reasons why we should not; increases self-esteem, reduction of pain, encourages teamwork, sharpening players’ wit among others (Sterngold, 2006).

With regards to those in support of banning the game they hold the view that the games continuously poison the minds of the viewers especially the young individuals.

The argument in support of violent video games It is worth noting that there are indeed strong points that need to be given a second thought before we rush in banning violent video games. It has been argued and even proved that when kids play such games especially when the multiplayer type of game is available, then the children get to learn at a very early age to work as teammate which require teamwork. Arguably, this is advantageous as it helps in keeping children together in times of needs (Lebrilla, 2010).

For this matter when they grow up, such individuals will be in a better position to be good team players. This concept has been currently deemed very vital in ensuring the success of an organization. Through the game, it is indeed tough to beat the opponent.

However, through concentration, acquisition of skills and knowledge on how to win which has been learned from each other, children are capable of the emerging winner. With this, they grow knowing that to win, there is a need to have a team behind.

As suggested by Bissell, 2008 violent video games have been thought to help especially those with very high tempers to release their anger by not hurting anybody. When very angry and one feels like inflicting pain on another human being, or even kill others, it has been thought appropriate to transfer such anger to violent video games. When one engages in a shoot out with an enemy in a video game, he/she might feel that the mission is accomplished.

Get your 100% original paper on any topic done in as little as 3 hours Learn More Aside from assisting young individuals to sharpen their wits and problem-solving skills, violent video game plays a significant role in helping young individuals even a few older members of the society to learn how to persevere. On the same line of thought, these games have made it possible for people to have a well-coordinated hand and eye movement (Craig et al. 2007).

This has helped in making sure that reflex action/response is normal. The advantage of this is that it will play a significant role in keeping progressive illnesses at bay.

Another major point that is in support of violent video games is that it helps in sustaining the country’s economy. It is apparent that the industry of violent video games has played a significant role in the economic growth of the country. The export of the same product to other nation generates foreign income for the country.

Additionally, a good number of Americans derive their daily bread from the same industry (Konijn et al., 2007). For this reason, banning of violent video games will mean that the unemployment rate will go up and the money generated from the industry will be lost. The industry generates close to 21 billion dollars annually (Jones

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